You would be so much better off making your own generic tile templates and using some tiles specifically made to be open source. Your users are going to have to read a lot of licenses before they import anything off the web and try to sell it. Just FYI many of the RPG Maker graphics available on the web are not for commercial use and if they are for commercial use they are often only licensed for commercial use IN a game made specifically with RPG Maker. I would have to reformat 1400 tiles to even start using your tool (for example). I actually find the way RPGMaker sets up tilesheets to be very odd and clunky so I was disappointed to see that was the model you followed. My tiles are all 64圆4, so that's a deal-breaker for me. Hello CreativeSpore! Thanks for developing such an interesting and useful asset! Please consider adding support for XP content in this asset! It would be greatly appreciated not just by me, but tons more developers! Problem here is not only how much time this takes but also that, since the tilesets are so huge (256圆096), I would not be able to fit all of my content into a single VX tileset! So I'm having to go into my 256圆096 tilesets and cut out pieces of them into sections that will work with VX. But this is a massive pain! XP allows any height for a tileset whereas VX sets strict rules about how tilesets are setup. Right now I have been reformatting our assets to work with VX. Do you have any plans to add support for XP? This would open up a whole new community of developers (in my experience, more people use XP than VX) seeking to take advantage of Unity. We'd do anything to bring this to Unity! But the problem is that this only supports VX tilesets and characters. You say this asset supports RPG Maker VX content only as of now, correct? My team and I have begun work on a project in RPG Maker XP a few months back and found this asset a few days ago. RPG MAKER XP is perfect for beginners and experts alike.Click to expand.Hello CreativeSpore! Thanks for developing such an interesting and useful asset! If programming is just not your forte, you can turn to a wide variety of user-created scripts that's shared within the RPG Maker community. You can use RGSS to change how your game looks, feels, sounds and plays. Though mastering RGSS may take some time, it is a powerful tool in fully customizing your game. RPG MAKER XP is equipped with the Ruby Game Scripting System (RGSS1), based on the Ruby language and customized especially for this program. You can also import your own graphics and sounds, making your game truly stand out. The program includes a base set of graphics and sounds that you can use and modify at no extra charge. RPG Maker XP includes three map layers, allowing you to create complex and layered maps. With support for PNG full-color mode and alpha channel, you can adjust the settings for graphic translucency as well as specify the transparent color. RPG MAKER XP is full of the functions you've been asking for, including game data encryption and a scripting feature that lets you change the very heart of the RPG MAKER engine.īy improving the operating environment, the program can now provide support for a full-colour display and greatly enhanced graphic capabilities. RPG MAKER lets you create an original role-playing game without any prior specialized knowledge or training.
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